Apple wasn’t in the business of making portable media players before launching the iPod in 2001. Now, it dominates the market. They didn’t invent the technology—they made the experience of using portable media players better by focusing on the core needs of the product:
Audio Highway’s “Listen Up” released in 1996. Apple’s iPod released 5 years later in 2001.
Apple wasn’t in the business of making smartphones before launching the iPhone in 2007. Now, it dominates the market. They didn’t invent the technology used to make phone calls, read email, take photos, and surf the Internet on a handheld device—they made the experience of using a smartphone better by focusing on the core needs of the product:
The Nokia 9000 released in 1996. Apple’s iPhone released 11 years later in 2007.
Apple wasn’t in the business of making tablets before launching the iPhone in 2007, but it now dominates the market. They didn’t invent the technology used to make a tablet—they made the experience of using a tablet better than any tablet that was made before it.
With the passing of Steve Jobs, we begin to learn more examples of how his fanatical focus on user experience drove the company to launch its most successful products. In this excerpt from Walter Isaacson’s authorized biography ‘Steve Jobs’, we learn what motivated Steve to create the iPad and how he focused on an element of Microsoft’s user experience that would prevent it from ever catching on:
This guy badgered me about how Microsoft was going to completely change the world with this tablet PC software and eliminate all notebook computers, and Apple ought to license his Microsoft software. But he was doing the device all wrong. It had a stylus. As soon as your have a stylus, you’re dead. This dinner was like the tenth time he talked to me about it, and I was so sick of it that I came home and said, “Fuck it, let’s show him what a tablet can really be.”
Microsoft Tablet PC released in 2001. Apple’s iPad released 9 years later in 2010.
In the video clip below, we learn that, ironically, Apple had the iPad before they had the iPhone, but Steve felt the user experience methods designed for the tablet would be perfect for a phone.
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